On air · chart position #13,600
Private - Raid Type Test
Online 157.85.94.33:20552 checked 13m ago
Players
Private - Raid Type Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:55 UTC14d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Private - Raid Type Test online, and how reliable is it?
You will find Private - Raid Type Test online at this moment. About 7 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 15 October 2026.
Where is Private - Raid Type Test located?
No region is published by Private - Raid Type Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 157.85.94.33:20552.
Which version of Rust does Private - Raid Type Test run?
Rust network protocol 2635 and build 167781 on Linux is the version Private - Raid Type Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Private - Raid Type Test run smoothly?
Never under 142, and 194 server fps on average, is how the last 48 hours went. At its fullest it held 47,347 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,311 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is Private - Raid Type Test?
Private - Raid Type Test has 0 of its 5 slots filled right now. Seven-day figures: 0 players on average and 1 at the peak.
How does Private - Raid Type Test rank against other Rust servers?
Player hours over the past week put Private - Raid Type Test at #13,600, among the top 61% of ranked servers.
Wipe days
What does wipe day look like on Private - Raid Type Test?
The busiest point of its recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Private - Raid Type Test?
Too few wipes on record for Private - Raid Type Test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 14 days 7 hours.
How it is set up
What are the rules and settings on Private - Raid Type Test?
You will not find a gather rate in the name Private - Raid Type Test. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does Private - Raid Type Test run?
Private - Raid Type Test runs a procedural map of size 3,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include Private - Raid Type Test?
These Rust Charts lists include Private - Raid Type Test: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Private - Raid Type Test mean?
The game's server browser sees these tags from Private - Raid Type Test: gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Private - Raid Type Test?
The console is behind F1 in Rust: enter client.connect 157.85.94.33:20552 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.