Rust Charts51,773 playing · live

Off air · chart position #16,330

A Shockbyte x Discord Production Rust Server

Offline 157.85.93.188:28920 checked 27d ago

moddedoxide
Launch Rust and join
0/ 125
players now
0% full
0
7-day average
peak –
#16,330
rank
top 69%
35d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

A Shockbyte x Discord Production Rust Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 02:12 UTC35d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

Server details

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

A Shockbyte x Discord Production Rust Server is down at the moment, having last been seen 27 days 17 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 20 September 2026.

Where is A Shockbyte x Discord Production Rust Server located?

There's no region listed for A Shockbyte x Discord Production Rust Server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 157.85.93.188:28920.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

The build behind A Shockbyte x Discord Production Rust Server is Rust network protocol 2633 and build 165217, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server shows as offline now, with its last appearance 27 days 17 hours ago.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

In the seven-day player hours table, A Shockbyte x Discord Production Rust Server is #16,330, inside the top 69% of all ranked servers.

Wipe days

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 35 days 7 hours.

Rules and world

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

You will not find a gather rate in the name A Shockbyte x Discord Production Rust Server. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte x Discord Production Rust Server run?

A procedural map of size 3,500 with seed 50000, generated by the game, is what A Shockbyte x Discord Production Rust Server runs. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.

Lists and filters

Which Rust Charts lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Charts lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser sees these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival rules apply; mp125 (Max players): 125 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

The console is behind F1 in Rust: enter client.connect 157.85.93.188:28920 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp125,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp125
Max players 125 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs165217
Build Build 165217 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.