Rust Charts56,552 playing · live

Off air · chart position #15,366

A Shockbyte Rust Server

Offline 157.85.92.41:22945 checked 14d ago

moddedoxide
Launch Rust and join
0/ 40
players now
0% full
0
7-day average
peak –
#15,366
rank
top 71%
16d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

A Shockbyte Rust Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 20:02 UTC16d ago 3 – running 3
Sun 11 Oct, 05:29 UTC17d ago 3 – 0.6 days 3
Sat 10 Oct, 14:25 UTC17d ago 3 – 0.6 days 1
Sat 10 Oct, 04:39 UTC18d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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the same kind of game, then region, group limit, rate and wipes
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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193 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
51 / 1000
From the figures on this page

Quick answers

About the server

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is not running; the last sighting was 14 days 22 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 10 October 2026.

Where is A Shockbyte Rust Server located?

From A Shockbyte Rust Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 157.85.92.41:22945.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167584 on Linux is what A Shockbyte Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at the moment; the last sighting was 14 days 22 hours ago.

How does A Shockbyte Rust Server rank against other Rust servers?

In the seven-day player hours table, A Shockbyte Rust Server is #15,366, inside the top 71% of all ranked servers.

Wipe days

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes peaked at an average of 3 players. 10 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on A Shockbyte Rust Server?

The wipes on A Shockbyte Rust Server come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 16 days 14 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.

Which map does A Shockbyte Rust Server run?

A procedural map of size 3,500 with seed 25112511, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include A Shockbyte Rust Server?

The Rust Charts lists that carry A Shockbyte Rust Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): 40 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): This server reports build 167584; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join A Shockbyte Rust Server?

The console is behind F1 in Rust: enter client.connect 157.85.92.41:22945 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp40
Max players 40 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167584
Build This server reports build 167584.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.