On air · chart position #9,490
SDFC
Online 157.85.92.206:24131 checked 9m ago
Players
SDFC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 23:50 UTC5d ago | 1 | – | running | 0 |
| Thu 1 Oct, 23:07 UTC FW27d ago | 4 | halved by day 10 | 22 days | 0 |
| Wed 30 Sep, 19:51 UTC28d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is SDFC online, and how reliable is it?
SDFC is up as you read this. The uptime it reports puts its last restart about 3 days 19 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 29 September 2026.
Where is SDFC located?
There's no region listed for SDFC. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 157.85.92.206:24131.
Which version of Rust does SDFC run?
Rust network protocol 2635 and build 168909 on Linux is what SDFC runs. Joining needs the same protocol on your game; Steam handles the update.
Does SDFC run smoothly?
It averaged 120 server fps over the last 48 hours, with a floor of 91. Buildings, deployables and all the rest of the world came to as many as 74,196 entities. Its memory climbed as high as 4,557 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is SDFC?
On SDFC, 0 players are in and 40 slots are the ceiling. Seven-day figures: 0 players on average and 2 at the peak. Over the past 48 hours, 04:00 UTC drew the most, at 1 players on average.
How does SDFC rank against other Rust servers?
Player hours over the past week put SDFC at #9,490, among the top 43% of ranked servers.
Wipes and resets
What does wipe day look like on SDFC?
At their busiest, its recent wipes averaged 2 players. 1 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 10 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on SDFC?
With irregular wipe times on SDFC, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 5 days 13 hours.
Rules and world
What are the rules and settings on SDFC?
The name SDFC carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does SDFC run?
SDFC runs a procedural map of size 3,500 with seed 936351419, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include SDFC?
The Rust Charts lists that carry SDFC are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on SDFC mean?
gmrust (Game mode): Standard survival rules apply; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags SDFC publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join SDFC?
Enter client.connect 157.85.92.206:24131 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.