On air · chart position #14,154
Colonel's Rust Server
Online 157.85.92.113:28015 checked 9m ago
Players
Colonel's Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:26 UTC28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Colonel's Rust Server online, and how reliable is it?
Right now Colonel's Rust Server is running. Going by the reported uptime, it restarted roughly 10 hours ago. Of the past 7 full days it was running for 166 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Colonel's Rust Server located?
No region is published by Colonel's Rust Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 157.85.92.113:28015.
Which version of Rust does Colonel's Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what Colonel's Rust Server runs. Steam updates your game for you; all you need is the same protocol to join.
Does Colonel's Rust Server run smoothly?
It averaged 81 server fps over the last 48 hours, with a floor of 59. At its fullest it held 141,735 entities: buildings, deployables and the rest of the world. At most it took 8,182 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is Colonel's Rust Server?
Colonel's Rust Server has 0 of its 16 slots filled right now. Averaging 0 players across seven days, it reached 1 at most.
How does Colonel's Rust Server rank against other Rust servers?
In the seven-day player hours table, Colonel's Rust Server is #14,154, inside the top 64% of all ranked servers.
Wipe days
What does wipe day look like on Colonel's Rust Server?
Its recent wipes peaked at an average of 1 players. 2 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Colonel's Rust Server?
Colonel's Rust Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 28 days 3 hours.
Settings and map
What are the rules and settings on Colonel's Rust Server?
You will not find a gather rate in the name Colonel's Rust Server. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Colonel's Rust Server run?
The map on Colonel's Rust Server is procedural, size 5,000, seed 50000, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include Colonel's Rust Server?
These Rust Charts lists include Colonel's Rust Server: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Colonel's Rust Server mean?
These are the tags Colonel's Rust Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp16 (Max players): 16 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Colonel's Rust Server?
The console is behind F1 in Rust: enter client.connect 157.85.92.113:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.