On air · chart position #15,349
Moonglow
Online 157.85.91.52:28327 checked 9m ago
Players
Moonglow
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 02:40 UTC24d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Moonglow online, and how reliable is it?
Moonglow is up as you read this. About 10 hours ago is when it last restarted, to go by the uptime it reports. 144 of 168 hours is what it managed over the past 7 full days, 86% of the time. Its earliest entry with Rust Charts dates from 3 October 2026.
Where is Moonglow located?
No region is published by Moonglow. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 157.85.91.52:28327.
Which version of Rust does Moonglow run?
Rust network protocol 2635 and build 168909 on Linux is the version Moonglow runs. Joining needs the same protocol on your game; Steam handles the update.
Does Moonglow run smoothly?
Never under 47, and 108 server fps on average, is how the last 48 hours went. At its fullest it held 106,603 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 4,226 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is Moonglow?
Right now 0 players are on Moonglow, out of 75 slots. Averaged over seven days, it drew 0 players.
How does Moonglow rank against other Rust servers?
In the seven-day player hours table, Moonglow is #15,349, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on Moonglow?
At their busiest, its recent wipes averaged 3 players. 2 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Moonglow?
Moonglow's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 24 days 18 hours.
How it is set up
What are the rules and settings on Moonglow?
You will not find a gather rate in the name Moonglow. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does Moonglow run?
A procedural map of size 4,000 with seed 960395436, generated by the game, is what Moonglow runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include Moonglow?
These Rust Charts lists include Moonglow: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Moonglow mean?
The game's server browser sees these tags from Moonglow: gmrust (Game mode): Standard survival rules apply; mp75 (Max players): 75 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Moonglow?
Press F1 in Rust to open the console and type client.connect 157.85.91.52:28327. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.