On air · chart position #12,629
Long Hours
Online 157.85.91.42:28015 checked 9m ago
Players
Long Hours
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 08:20 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Long Hours online, and how reliable is it?
Long Hours is up as you read this. About 6 days 2 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 81% of the last 7 full days, 136 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Long Hours located?
From Long Hours, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 157.85.91.42:28015 is its address.
Which version of Rust does Long Hours run?
The build behind Long Hours is Rust network protocol 2634 and build 167781, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does Long Hours run smoothly?
The 48-hour average was 74 server fps; the lowest point was 61. At its fullest it held 200,265 entities: buildings, deployables and the rest of the world. Memory use peaked at 9,049 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Long Hours?
On Long Hours, 0 players are in and 50 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak.
How does Long Hours rank against other Rust servers?
In the seven-day player hours table, Long Hours is #12,629, inside the top 57% of all ranked servers.
Wipe schedule
What does wipe day look like on Long Hours?
The busiest point of its recent wipes averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Long Hours?
Long Hours's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 6 days 5 hours.
Settings and map
What are the rules and settings on Long Hours?
The name Long Hours carries no gather rate. No group limit is published. hardcore is the game mode, Facepunch's most difficult mode. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Long Hours run?
The map on Long Hours is procedural, size 6,000, made by the game.
Tags explained
Which Rust Charts lists and filters include Long Hours?
The Rust Charts lists that carry Long Hours are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
What do the server tags on Long Hours mean?
gmhardcore (Game mode): This mode is hardcore, the tougher option; mp50 (Max players): It has 50 slots; ts0 (Group limit): Teams are disabled; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Long Hours publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Long Hours?
Press F1 in Rust to open the console and type client.connect 157.85.91.42:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.