Off air · chart position #15,338
loading server
Offline 157.85.91.31:23953 checked 6d ago
Players
loading server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:28 UTC27d ago | 2 | – | running | 0 |
| Wed 30 Sep, 00:48 UTC29d ago | 3 | held half | 2.1 days | 0 |
| Sun 27 Sep, 19:26 UTC31d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is loading server online, and how reliable is it?
Right now loading server is not running; the last sighting was 6 days 16 hours ago. Of the past 7 full days it was running for 18 of 168 hours, or 11% of the time. Its earliest entry with Rust Charts dates from 27 September 2026.
Where is loading server located?
From loading server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 157.85.91.31:23953.
Which version of Rust does loading server run?
The build behind loading server is Rust network protocol 2634 and build 166652, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is loading server?
loading server shows as offline now, with its last appearance 6 days 16 hours ago. Averaged over seven days, it drew 0 players.
How does loading server rank against other Rust servers?
The top 69% of ranked servers includes loading server, at #15,338 on player hours for the last week.
Wipes and resets
What does wipe day look like on loading server?
At their busiest, its recent wipes averaged 2 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 50% of recent wipes. By day 1 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on loading server?
The wipes on loading server come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 27 days 6 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on loading server?
No gather rate appears in the name loading server. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is off.
Which map does loading server run?
A procedural map of size 2,000 with seed 50000, generated by the game, is what loading server runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include loading server?
The Rust Charts lists that carry loading server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on loading server mean?
gmrust (Game mode): Standard survival rules apply; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags loading server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join loading server?
Press F1 in Rust to open the console and type client.connect 157.85.91.31:23953. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.