On air · chart position #15,323
Super1337Server
Online 157.85.91.24:29775 checked 6m ago
Players
Super1337Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:33 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Super1337Server online, and how reliable is it?
Right now Super1337Server is running. The uptime it reports puts its last restart about 27 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Super1337Server located?
There's no region listed for Super1337Server. Rust Charts shows the location a server claims, not where the machine actually is. 157.85.91.24:29775 is its address.
Which version of Rust does Super1337Server run?
The build behind Super1337Server is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Super1337Server run smoothly?
Never under 157, and 207 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 50,352 entities. At most it took 3,731 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is Super1337Server?
On Super1337Server, 0 players are in and 16 slots are the ceiling. Its average over the past week comes to 0 players.
How does Super1337Server rank against other Rust servers?
The top 69% of ranked servers includes Super1337Server, at #15,323 on player hours for the last week.
Wipe days
What does wipe day look like on Super1337Server?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 6 hours in.
What is the wipe schedule on Super1337Server?
Too few wipes on record for Super1337Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 26 days 13 hours.
Settings and map
What are the rules and settings on Super1337Server?
The name Super1337Server carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does Super1337Server run?
The map on Super1337Server is procedural, size 3,000, seed 2147483647, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include Super1337Server?
The Rust Charts lists that carry Super1337Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Super1337Server mean?
gmrust (Game mode): Standard survival rules apply; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Super1337Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Super1337Server?
Enter client.connect 157.85.91.24:29775 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.