Rust Charts97,516 playing · live

Off air · chart position #15,269

Mark VI Vanilla

Offline 157.85.91.226:29673 checked 11h ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak –
#15,269
rank
top 68%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Mark VI Vanilla

0on now
AveragePeak
0123400:0002:0004:0005:0007:0009:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020000:0002:0004:0005:0007:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct14 Oct18 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
73 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
149 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
51 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
138 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
347 / 350
From the figures on this page

Quick answers

Host and version

Is Mark VI Vanilla online, and how reliable is it?

You will not get on Mark VI Vanilla just now: it is offline, last seen 11 hours ago. The uptime it reports puts its last restart about 5 hours ago. Of the past 7 full days it was running for 7 of 168 hours, or 4% of the time. The first record Rust Charts holds of it is 3 October 2026.

Where is Mark VI Vanilla located?

From Mark VI Vanilla, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 157.85.91.226:29673 is its address.

Which version of Rust does Mark VI Vanilla run?

Rust network protocol 2635 and build 168909 on Linux is the version Mark VI Vanilla runs. Joining needs the same protocol on your game; Steam handles the update.

Does Mark VI Vanilla run smoothly?

Never under 98, and 112 server fps on average, is how the last 48 hours went. At its fullest it held 103,672 entities: buildings, deployables and the rest of the world. At most it took 4,085 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is Mark VI Vanilla?

Mark VI Vanilla is offline at the moment; the last sighting was 11 hours ago. Averaged over seven days, it drew 0 players.

How does Mark VI Vanilla rank against other Rust servers?

Player hours over the past week put Mark VI Vanilla at #15,269, among the top 68% of ranked servers.

Wipe days

What is the wipe schedule on Mark VI Vanilla?

The record of Mark VI Vanilla's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 26 days 2 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Mark VI Vanilla?

You will not find a gather rate in the name Mark VI Vanilla. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does Mark VI Vanilla run?

A procedural map of size 4,250 with seed 1, generated by the game, is what Mark VI Vanilla runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Which Rust Charts lists and filters include Mark VI Vanilla?

These Rust Charts lists include Mark VI Vanilla: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Mark VI Vanilla mean?

The game's server browser sees these tags from Mark VI Vanilla: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Mark VI Vanilla?

The console is behind F1 in Rust: enter client.connect 157.85.91.226:29673 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players 10 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.