Rust Charts54,561 playing · live

On air · chart position #3,778

A Shockbyte Rust Server

Online 157.85.91.109:23453 checked 11m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 40
2/ 40
players now
5% full
1
7-day average
peak 6
#3,778
rank
top 17%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

A Shockbyte Rust Server

2on now · 48h peak 6
AveragePeakWipe
0246811:0020:0005:0013:0023:0008:00Wiped Tue 27 Oct, 23:46 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
010020030040011:0020:0005:0013:0023:0008:00Wiped Tue 27 Oct, 23:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Mon 12 OctTue 6 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 26 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:46 UTC1d ago – – running 0
Mon 12 Oct, 21:10 UTC16d ago 6 halved by day 3 15.1 days 0
Tue 6 Oct, 14:24 UTC22d ago 6 halved by day 2 6.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
130 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
73 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
17 / 1000
From the figures on this page

Quick answers

Host and version

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is up as you read this. The uptime it reports puts its last restart about 21 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 6 October 2026.

Where is A Shockbyte Rust Server located?

From A Shockbyte Rust Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 157.85.91.109:23453.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte Rust Server runs. Steam updates your game for you; all you need is the same protocol to join.

Does A Shockbyte Rust Server run smoothly?

The 48-hour average was 158 server fps; the lowest point was 112. At its fullest it held 68,084 entities: buildings, deployables and the rest of the world. At most it took 4,569 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is A Shockbyte Rust Server?

Right now 2 players are on A Shockbyte Rust Server, out of 40 slots. Averaging 1 players across seven days, it reached 6 at most. Over the past 48 hours, 02:00 UTC drew the most, at 6 players on average.

How does A Shockbyte Rust Server rank against other Rust servers?

The top 17% of ranked servers includes A Shockbyte Rust Server, at #3,778 on player hours for the last week.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes peaked at an average of 6 players. 26 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 2.5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on A Shockbyte Rust Server?

With irregular wipe times on A Shockbyte Rust Server, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 34 hours.

Settings and map

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte Rust Server run?

A procedural map of size 3,000 with seed 261222, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include A Shockbyte Rust Server?

The Rust Charts lists that carry A Shockbyte Rust Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join A Shockbyte Rust Server?

Press F1 in Rust to open the console and type client.connect 157.85.91.109:23453. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.