Off air · chart position #16,013
[WestCoast] Test Server
Offline 157.85.90.40:24531 checked 27d ago
Players
[WestCoast] Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:11 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [WestCoast] Test Server online, and how reliable is it?
Right now [WestCoast] Test Server is not running; the last sighting was 27 days 13 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 1 October 2026.
Where is [WestCoast] Test Server located?
No region is published by [WestCoast] Test Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 157.85.90.40:24531.
Which version of Rust does [WestCoast] Test Server run?
The build behind [WestCoast] Test Server is Rust network protocol 2633 and build 165217, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is [WestCoast] Test Server?
[WestCoast] Test Server is offline at the moment; the last sighting was 27 days 13 hours ago.
How does [WestCoast] Test Server rank against other Rust servers?
The top 69% of ranked servers includes [WestCoast] Test Server, at #16,013 on player hours for the last week.
Wipes and resets
What does wipe day look like on [WestCoast] Test Server?
The busiest point of its recent wipes averaged 2 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on [WestCoast] Test Server?
The force wipe is the only wipe on [WestCoast] Test Server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 18 hours.
Settings and map
What are the rules and settings on [WestCoast] Test Server?
No gather rate appears in the name [WestCoast] Test Server. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does [WestCoast] Test Server run?
A procedural map of size 4,400 with seed 50000, generated by the game, is what [WestCoast] Test Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.
Lists and filters
Which Rust Charts lists and filters include [WestCoast] Test Server?
The Rust Charts lists that carry [WestCoast] Test Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [WestCoast] Test Server mean?
These are the tags [WestCoast] Test Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join [WestCoast] Test Server?
Press F1 in Rust to open the console and type client.connect 157.85.90.40:24531. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.