Off air · chart position #12,909
MtnDrew's Shockbyte
Offline 157.85.90.18:21452 checked 44d ago
Players
MtnDrew's Shockbyte
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is MtnDrew's Shockbyte online, and how reliable is it?
Right now MtnDrew's Shockbyte is not running; the last sighting was 44 days 13 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 14 September 2026.
Where is MtnDrew's Shockbyte located?
From MtnDrew's Shockbyte, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 157.85.90.18:21452.
Which version of Rust does MtnDrew's Shockbyte run?
Rust network protocol 2633 and build 163794 on Linux is what MtnDrew's Shockbyte runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is MtnDrew's Shockbyte?
Last seen 44 days 13 hours ago, MtnDrew's Shockbyte is currently offline.
How does MtnDrew's Shockbyte rank against other Rust servers?
In the seven-day player hours table, MtnDrew's Shockbyte is #12,909, inside the top – of all ranked servers.
Wipe days
What is the wipe schedule on MtnDrew's Shockbyte?
MtnDrew's Shockbyte's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 53 days 21 hours.
Rules and world
What are the rules and settings on MtnDrew's Shockbyte?
The name MtnDrew's Shockbyte carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does MtnDrew's Shockbyte run?
A procedural map, generated by the game, is what MtnDrew's Shockbyte runs.
Tags explained
Which Rust Charts lists and filters include MtnDrew's Shockbyte?
The Rust Charts lists that carry MtnDrew's Shockbyte are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MtnDrew's Shockbyte mean?
The game's server browser sees these tags from MtnDrew's Shockbyte: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join MtnDrew's Shockbyte?
The console is behind F1 in Rust: enter client.connect 157.85.90.18:21452 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.