Rust Charts71,592 playing · live

Off air · chart position #15,404

A Shockbyte x Discord Production Rust Server

Offline 157.85.90.136:29437 checked 6d ago

moddedoxide
Launch Rust and join
0/ 75
players now
0% full
0
7-day average
peak –
#15,404
rank
top 69%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

A Shockbyte x Discord Production Rust Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 00:46 UTC26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

Host and version

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Right now A Shockbyte x Discord Production Rust Server is not running; the last sighting was 6 days 15 hours ago. 31 of 168 hours is what it managed over the past 7 full days, 18% of the time. Its earliest entry with Rust Charts dates from 1 October 2026.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 157.85.90.136:29437.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

The build behind A Shockbyte x Discord Production Rust Server is Rust network protocol 2633 and build 165217, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is A Shockbyte x Discord Production Rust Server?

Last seen 6 days 15 hours ago, A Shockbyte x Discord Production Rust Server is currently offline. Averaged over seven days, it drew 0 players.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

The top 69% of ranked servers includes A Shockbyte x Discord Production Rust Server, at #15,404 on player hours for the last week.

Wipe schedule

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

Its recent wipes peaked at an average of 4 players. 1 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 26 days 21 hours.

Rules and world

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

You will not find a gather rate in the name A Shockbyte x Discord Production Rust Server. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte x Discord Production Rust Server run?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, seed 34589, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include A Shockbyte x Discord Production Rust Server?

The Rust Charts lists that carry A Shockbyte x Discord Production Rust Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These are the tags A Shockbyte x Discord Production Rust Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp75 (Max players): 75 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.90.136:29437 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp75
Max players 75 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs165217
Build Build 165217 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.