Off air · chart position #15,015
ZCheckServer
Offline 157.85.89.95:28855 checked 44d ago
Players
ZCheckServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ZCheckServer online, and how reliable is it?
ZCheckServer is down at the moment, having last been seen 44 days 6 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is ZCheckServer located?
There's no region listed for ZCheckServer. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 157.85.89.95:28855.
Which version of Rust does ZCheckServer run?
The build behind ZCheckServer is Rust network protocol 2633 and build 163794, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is ZCheckServer?
ZCheckServer shows as offline now, with its last appearance 44 days 6 hours ago.
How does ZCheckServer rank against other Rust servers?
Player hours over the past week put ZCheckServer at #15,015, among the top – of ranked servers.
Wipe schedule
What is the wipe schedule on ZCheckServer?
Too few wipes on record for ZCheckServer to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 47 days 19 hours.
Rules and world
What are the rules and settings on ZCheckServer?
The name ZCheckServer carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does ZCheckServer run?
The map on ZCheckServer is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include ZCheckServer?
These Rust Charts lists include ZCheckServer: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ZCheckServer mean?
These are the tags ZCheckServer makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp22 (Max players): 22 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join ZCheckServer?
Enter client.connect 157.85.89.95:28855 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.