Rust Charts45,403 playing · live

Off air · chart position #4,995

111

Offline 157.85.88.87:28075 checked 1d ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 1
1/ 1
players now
100% full
1
7-day average
peak 1
#4,995
rank
top 22%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

111

1on now · 48h peak 1
AveragePeakWipe
00.250.50.75101:0004:0007:0012:0018:0021:00Wiped Tue 27 Oct, 12:35 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
010020030040001:0004:0007:0012:0018:0021:00Wiped Tue 27 Oct, 12:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:35 UTC1d ago – – running 1
Sat 24 Oct, 13:12 UTC4d ago 1 held half 3 days 0
Mon 19 Oct, 16:40 UTC9d ago 1 held half 4.9 days 1
Fri 16 Oct, 17:24 UTC12d ago 1 held half 3 days 1
Thu 8 Oct, 14:21 UTC20d ago 1 held half 8.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
43 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
34 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000
From the figures on this page

Quick answers

About the server

Is 111 online, and how reliable is it?

111 is down at the moment, having last been seen 27 hours ago. Going by the reported uptime, it restarted roughly 2 hours ago. 80 of 168 hours is what it managed over the past 7 full days, 48% of the time. Its earliest entry with Rust Charts dates from 3 October 2026.

Where is 111 located?

There's no region listed for 111. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 157.85.88.87:28075 is its address.

Which version of Rust does 111 run?

Rust network protocol 2635 and build 168909 on Linux is what 111 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does 111 run smoothly?

The 48-hour average was 237 server fps; the lowest point was 227. Buildings, deployables and all the rest of the world came to as many as 47,427 entities. Memory use peaked at 3,520 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is 111?

Last seen 27 hours ago, 111 is currently offline. Averaging 1 players across seven days, it reached 1 at most. 12:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does 111 rank against other Rust servers?

The top 22% of ranked servers includes 111, at #4,995 on player hours for the last week.

Wipe days

What does wipe day look like on 111?

The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on 111?

No next wipe can be predicted for 111: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 36 hours.

Settings and map

What are the rules and settings on 111?

The name 111 carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.

Which map does 111 run?

The map on 111 is procedural, size 3,000, seed 1413963070, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include 111?

These Rust Charts lists include 111: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on 111 mean?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags 111 publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join 111?

The console is behind F1 in Rust: enter client.connect 157.85.88.87:28075 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.