Off air · chart position #9,481
Mark Test Server
Offline 157.85.88.135:20387 checked 14h ago
Players
Mark Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 08:58 UTC12d ago | 1 | – | running | 0 |
| Wed 7 Oct, 10:48 UTC21d ago | 1 | halved by day 7 | 8.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Mark Test Server online, and how reliable is it?
Right now Mark Test Server is not running; the last sighting was 14 hours ago. The uptime it reports puts its last restart about 32 hours ago. 162 of 168 hours is what it managed over the past 7 full days, 96% of the time. Its earliest entry with Rust Charts dates from 7 October 2026.
Where is Mark Test Server located?
There's no region listed for Mark Test Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 157.85.88.135:20387.
Which version of Rust does Mark Test Server run?
Rust network protocol 2635 and build 168909 on Linux is the version Mark Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Mark Test Server run smoothly?
The 48-hour average was 232 server fps; the lowest point was 5. At its fullest it held 48,895 entities: buildings, deployables and the rest of the world. At most it took 3,178 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is Mark Test Server?
Mark Test Server is offline at the moment; the last sighting was 14 hours ago. Seven-day figures: 0 players on average and 1 at the peak. 14:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does Mark Test Server rank against other Rust servers?
In the seven-day player hours table, Mark Test Server is #9,481, inside the top 43% of all ranked servers.
Wipe schedule
What does wipe day look like on Mark Test Server?
Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 1 hours in. Half the peak was the floor until the next wipe in 0% of recent wipes. By day 7 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on Mark Test Server?
Mark Test Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 12 days 21 hours.
Rules and world
What are the rules and settings on Mark Test Server?
No gather rate appears in the name Mark Test Server. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Mark Test Server run?
A procedural map of size 3,000 with seed 50000, generated by the game, is what Mark Test Server runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include Mark Test Server?
The Rust Charts lists that carry Mark Test Server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Mark Test Server mean?
The game's server browser sees these tags from Mark Test Server: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Mark Test Server?
The console is behind F1 in Rust: enter client.connect 157.85.88.135:20387 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.