Rust Charts63,580 playing · live

Off air · chart position #15,276

A Shockbyte x Discord Production Rust Server

Offline 157.85.87.251:28711 checked 7d ago

moddedoxide
Launch Rust and join
0/ 40
players now
0% full
0
7-day average
peak –
#15,276
rank
top 69%
28d ago
last wipe
no schedule published
6d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

A Shockbyte x Discord Production Rust Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

6d 18h
Thu 5 Nov, 19:00 UTC
FW
34d 18h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:49 UTC FW28d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

Host and version

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Right now A Shockbyte x Discord Production Rust Server is not running; the last sighting was 7 days 1 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 22 September 2026.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 157.85.87.251:28711 is its address.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2635 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server shows as offline now, with its last appearance 7 days 1 hours ago. Averaged over seven days, it drew 0 players.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

The top 69% of ranked servers includes A Shockbyte x Discord Production Rust Server, at #15,276 on player hours for the last week.

Wipes and resets

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

Its recent wipes peaked at an average of 2 players. 21 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Once a month is the whole of it: A Shockbyte x Discord Production Rust Server wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 28 days 5 hours.

Settings and map

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Valve's VAC anti-cheat is not active.

Which map does A Shockbyte x Discord Production Rust Server run?

A procedural map of size 3,500 with seed 1337, generated by the game, is what A Shockbyte x Discord Production Rust Server runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Which Rust Charts lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Charts lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser sees these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join A Shockbyte x Discord Production Rust Server?

Press F1 in Rust to open the console and type client.connect 157.85.87.251:28711. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.