Rust Charts102,807 playing · live

On air · chart position #15,310

A Shockbyte x Discord Production Rust Server

Online 157.85.87.164:21518 checked 13m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 500
0/ 500
players now
0% full
0
7-day average
peak –
#15,310
rank
top 69%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

A Shockbyte x Discord Production Rust Server

0on now
AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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144 / 500
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
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From the figures on this page

Quick answers

About the server

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

You will find A Shockbyte x Discord Production Rust Server online at this moment. The uptime it reports puts its last restart about 3 days 5 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 13 October 2026.

Where is A Shockbyte x Discord Production Rust Server located?

From A Shockbyte x Discord Production Rust Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 157.85.87.164:21518.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

The build behind A Shockbyte x Discord Production Rust Server is Rust network protocol 2635 and build 167781, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does A Shockbyte x Discord Production Rust Server run smoothly?

Never under 226, and 238 server fps on average, is how the last 48 hours went. At its fullest it held 8,314 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,673 MB. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is A Shockbyte x Discord Production Rust Server?

On A Shockbyte x Discord Production Rust Server, 0 players are in and 500 slots are the ceiling. 0 players was the seven-day average.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

In the seven-day player hours table, A Shockbyte x Discord Production Rust Server is #15,310, inside the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The record of A Shockbyte x Discord Production Rust Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 16 days 7 hours.

Settings and map

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does A Shockbyte x Discord Production Rust Server run?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, seed 50000, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Charts lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser sees these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival, in the standard Rust form; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.87.164:21518 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp500
Max players The server holds 500 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.