On air · chart position #15,423
goldito
Online 157.85.86.79:28015 checked 9m ago
Players
goldito
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:41 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is goldito online, and how reliable is it?
goldito is up as you read this. About 4 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Rust Charts has tracked it since 13 October 2026.
Where is goldito located?
From goldito, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 157.85.86.79:28015.
Which version of Rust does goldito run?
Rust network protocol 2635 and build 168909 on Linux is the version goldito runs. Joining needs the same protocol on your game; Steam handles the update.
Does goldito run smoothly?
The 48-hour average was 97 server fps; the lowest point was 81. At its fullest it held 94,497 entities: buildings, deployables and the rest of the world. At most it took 4,426 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is goldito?
On goldito, 0 players are in and 40 slots are the ceiling. Its average over the past week comes to 0 players.
How does goldito rank against other Rust servers?
In the seven-day player hours table, goldito is #15,423, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on goldito?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on goldito?
goldito's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 12 days 2 hours.
How it is set up
What are the rules and settings on goldito?
You will not find a gather rate in the name goldito. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does goldito run?
goldito runs a procedural map of size 4,000 with seed 50000, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include goldito?
The Rust Charts lists that carry goldito are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on goldito mean?
gmrust (Game mode): Standard survival rules apply; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags goldito publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join goldito?
Enter client.connect 157.85.86.79:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.