On air · chart position #6,381
Matthew's Rust Server
Online 157.85.86.77:20544 checked 8m ago
Players
Matthew's Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:33 UTC14h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Matthew's Rust Server online, and how reliable is it?
You will find Matthew's Rust Server online at this moment. Going by the reported uptime, it restarted roughly 1 hours ago. Its earliest entry with Rust Charts dates from 27 October 2026.
Where is Matthew's Rust Server located?
There's no region listed for Matthew's Rust Server. Rust Charts shows the location a server claims, not where the machine actually is. 157.85.86.77:20544 is its address.
Which version of Rust does Matthew's Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is the version Matthew's Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Does Matthew's Rust Server run smoothly?
It averaged 171 server fps over the last 48 hours, with a floor of 129. At its fullest it held 48,840 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,153 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is Matthew's Rust Server?
Matthew's Rust Server has 0 of its 40 slots filled right now. Over the last week it averaged 1 players; the high point was 3. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 3 players.
How does Matthew's Rust Server rank against other Rust servers?
Player hours over the past week put Matthew's Rust Server at #6,381, among the top 29% of ranked servers.
Wipes and resets
What is the wipe schedule on Matthew's Rust Server?
Matthew's Rust Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 14 hours.
How it is set up
What are the rules and settings on Matthew's Rust Server?
The name Matthew's Rust Server carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does Matthew's Rust Server run?
The map on Matthew's Rust Server is procedural, size 3,000, seed 69420, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include Matthew's Rust Server?
The Rust Charts lists that carry Matthew's Rust Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Matthew's Rust Server mean?
The game's server browser sees these tags from Matthew's Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Matthew's Rust Server?
Enter client.connect 157.85.86.77:20544 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.