On air · chart position #9,104
Trio weekly The Snail Wills IT!
Online 157.85.86.54:26974 checked 9m ago
Players
Trio weekly The Snail Wills IT!
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 20:14 UTC4d ago | 1 | – | running | 0 |
| Sun 4 Oct, 03:36 UTC24d ago | 1 | halved by day 1 | 20.7 days | 1 |
| Fri 2 Oct, 18:24 UTC26d ago | 2 | – | 1.4 days | 0 |
| Tue 29 Sep, 03:45 UTC29d ago | 2 | held half | 3.6 days | 0 |
| Thu 24 Sep, 18:08 UTC34d ago | 0 | – | 4.4 days | 0 |
| Thu 17 Sep, 18:08 UTC41d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Trio weekly The Snail Wills IT! online, and how reliable is it?
Right now Trio weekly The Snail Wills IT! is running. The uptime it reports puts its last restart about 3 days 19 hours ago. 78 of 168 hours is what it managed over the past 7 full days, 46% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Trio weekly The Snail Wills IT! located?
No region is published by Trio weekly The Snail Wills IT!. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 157.85.86.54:26974.
Which version of Rust does Trio weekly The Snail Wills IT! run?
Rust network protocol 2635 and build 168909 on Linux is the version Trio weekly The Snail Wills IT! runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Trio weekly The Snail Wills IT! run smoothly?
It averaged 121 server fps over the last 48 hours, with a floor of 76. Buildings, deployables and all the rest of the world came to as many as 74,682 entities. Its memory climbed as high as 5,134 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is Trio weekly The Snail Wills IT!?
On Trio weekly The Snail Wills IT!, 0 players are in and 75 slots are the ceiling. Over the last week it averaged 0 players; the high point was 1. 05:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does Trio weekly The Snail Wills IT! rank against other Rust servers?
In the seven-day player hours table, Trio weekly The Snail Wills IT! is #9,104, inside the top 41% of all ranked servers.
Wipe days
What does wipe day look like on Trio weekly The Snail Wills IT!?
At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 50% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on Trio weekly The Snail Wills IT!?
With irregular wipe times on Trio weekly The Snail Wills IT!, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 4 days.
Rules and world
What are the rules and settings on Trio weekly The Snail Wills IT!?
You will not find a gather rate in the name Trio weekly The Snail Wills IT!. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does Trio weekly The Snail Wills IT! run?
Trio weekly The Snail Wills IT! runs a procedural map of size 3,700 with seed 1255754510, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include Trio weekly The Snail Wills IT!?
These Rust Charts lists include Trio weekly The Snail Wills IT!: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Trio weekly The Snail Wills IT! mean?
gmrust (Game mode): Standard survival rules apply; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags Trio weekly The Snail Wills IT! publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Trio weekly The Snail Wills IT!?
Enter client.connect 157.85.86.54:26974 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.