Off air · chart position #15,490
YotaLand
Offline 157.85.86.129:25914 checked 39d ago
Players
YotaLand
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is YotaLand online, and how reliable is it?
Right now YotaLand is not running; the last sighting was 39 days 19 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is YotaLand located?
There's no region listed for YotaLand. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 157.85.86.129:25914.
Which version of Rust does YotaLand run?
The build behind YotaLand is Rust network protocol 2633 and build 163794, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is YotaLand?
Last seen 39 days 19 hours ago, YotaLand is currently offline.
How does YotaLand rank against other Rust servers?
In the seven-day player hours table, YotaLand is #15,490, inside the top 70% of all ranked servers.
Wipes and resets
What is the wipe schedule on YotaLand?
YotaLand's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 54 days 23 hours.
Rules and world
What are the rules and settings on YotaLand?
The name YotaLand carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does YotaLand run?
YotaLand runs a procedural map of size 3,500 with seed 1, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include YotaLand?
The Rust Charts lists that carry YotaLand are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on YotaLand mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags YotaLand publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join YotaLand?
The console is behind F1 in Rust: enter client.connect 157.85.86.129:25914 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.