On air · chart position #15,289
Boysclub
Online 157.85.86.128:25082 checked 9m ago
Players
Boysclub
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:04 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Boysclub online, and how reliable is it?
Right now Boysclub is running. About 7 minutes ago is when it last restarted, to go by the uptime it reports. 36 of 168 hours is what it managed over the past 7 full days, 21% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Boysclub located?
There's no region listed for Boysclub. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 157.85.86.128:25082.
Which version of Rust does Boysclub run?
The build behind Boysclub is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does Boysclub run smoothly?
Never under 12, and 89 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 116,673 entities. Its memory climbed as high as 4,153 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is Boysclub?
On Boysclub, 0 players are in and 40 slots are the ceiling. Its average over the past week comes to 0 players.
How does Boysclub rank against other Rust servers?
The top 69% of ranked servers includes Boysclub, at #15,289 on player hours for the last week.
Wipe schedule
What does wipe day look like on Boysclub?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Boysclub?
The record of Boysclub's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 26 days 15 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Boysclub?
No gather rate appears in the name Boysclub. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does Boysclub run?
A procedural map of size 4,500 with seed 49999, generated by the game, is what Boysclub runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include Boysclub?
The Rust Charts lists that carry Boysclub are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Boysclub mean?
These are the tags Boysclub makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Boysclub?
The console is behind F1 in Rust: enter client.connect 157.85.86.128:25082 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.