Rust Charts34,137 playing · live

Off air · chart position #15,366

A Shockbyte x Discord Production Rust Server

Offline 157.85.85.72:23885 checked 15d ago

moddedoxide
Launch Rust and join
0/ 75
players now
0% full
0
7-day average
peak –
#15,366
rank
top 71%
28d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

A Shockbyte x Discord Production Rust Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep5 Oct10 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 6 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:42 UTC28d ago 17 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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1 / 1000
From the figures on this page

Quick answers

About the server

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Right now A Shockbyte x Discord Production Rust Server is not running; the last sighting was 15 days 15 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 25 September 2026.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 157.85.85.72:23885.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

The build behind A Shockbyte x Discord Production Rust Server is Rust network protocol 2633 and build 165217, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server shows as offline now, with its last appearance 15 days 15 hours ago.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

The top 71% of ranked servers includes A Shockbyte x Discord Production Rust Server, at #15,366 on player hours for the last week.

Wipes and resets

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

At their busiest, its recent wipes averaged 17 players. 6 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Too few wipes on record for A Shockbyte x Discord Production Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 28 days 18 hours.

How it is set up

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

The name A Shockbyte x Discord Production Rust Server carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does A Shockbyte x Discord Production Rust Server run?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 4,000, seed 50000, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Which Rust Charts lists and filters include A Shockbyte x Discord Production Rust Server?

The Rust Charts lists that carry A Shockbyte x Discord Production Rust Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser sees these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival rules apply; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join A Shockbyte x Discord Production Rust Server?

Press F1 in Rust to open the console and type client.connect 157.85.85.72:23885. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp75
Max players The server holds 75 slots.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.