Rust Charts44,769 playing · live

Off air · chart position #15,414

A Shockbyte Rust Server

Offline 157.85.85.56:29795 checked 21h ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 12
0/ 12
players now
0% full
0
7-day average
peak –
#15,414
rank
top 69%
18d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

A Shockbyte Rust Server

0on now
AveragePeak
0123402:0007:0012:0018:0023:0004:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040002:0007:0012:0018:0023:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:58 UTC18d ago 5 – running 0
Fri 2 Oct, 13:23 UTC25d ago 5 halved by day 2 7.2 days 0
Sat 26 Sep, 19:09 UTC31d ago 4 halved by day 1 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
35 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
9 / 200
CSL Scenery Budget Test
groups of 8+ · 85 on average
0 / 500
From the figures on this page

Quick answers

Host and version

Is A Shockbyte Rust Server online, and how reliable is it?

You will not get on A Shockbyte Rust Server just now: it is offline, last seen 21 hours ago. About 18 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 89% of the last 7 full days, 149 of 168 hours. Rust Charts has tracked it since 26 September 2026.

Where is A Shockbyte Rust Server located?

From A Shockbyte Rust Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 157.85.85.56:29795.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

Does A Shockbyte Rust Server run smoothly?

Never under 199, and 219 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 18,680 entities. At most it took 3,422 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server shows as offline now, with its last appearance 21 hours ago. 0 players was the seven-day average.

How does A Shockbyte Rust Server rank against other Rust servers?

The top 69% of ranked servers includes A Shockbyte Rust Server, at #15,414 on player hours for the last week.

Wipe days

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 5 players. The crowd on the latest wipe hit its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1.5 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

With irregular wipe times on A Shockbyte Rust Server, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 18 days 6 hours.

Rules and world

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does A Shockbyte Rust Server run?

A procedural map of size 2,100 with seed 1575578214, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include A Shockbyte Rust Server?

These Rust Charts lists include A Shockbyte Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp12 (Max players): 12 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join A Shockbyte Rust Server?

Press F1 in Rust to open the console and type client.connect 157.85.85.56:29795. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://rustmaps.com/map/2100_1575578214.

What each one means

Server tags

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp12
Max players 12 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.