On air · chart position #3,306
Nibylandia
Online 157.85.85.173:21902 checked 6m ago
Players
Nibylandia
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 16:38 UTC4d ago | 9 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Nibylandia online, and how reliable is it?
Right now Nibylandia is running. About 20 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 2 October 2026.
Where is Nibylandia located?
No region is published by Nibylandia. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 157.85.85.173:21902.
Which version of Rust does Nibylandia run?
Rust network protocol 2635 and build 168909 on Linux is what Nibylandia runs. Steam updates your game for you; all you need is the same protocol to join.
Does Nibylandia run smoothly?
The 48-hour average was 89 server fps; the lowest point was 69. Buildings, deployables and all the rest of the world came to as many as 104,578 entities. At most it took 6,055 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is Nibylandia?
Nibylandia has 0 of its 20 slots filled right now. Over the last week it averaged 1 players; the high point was 9. 19:00 UTC was the peak of the last 48 hours, with 3 players on average.
How does Nibylandia rank against other Rust servers?
The top 15% of ranked servers includes Nibylandia, at #3,306 on player hours for the last week.
Wipe schedule
What does wipe day look like on Nibylandia?
Its recent wipes peaked at an average of 9 players. 4 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Nibylandia?
The record of Nibylandia's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 4 days 14 hours.
Rules and world
What are the rules and settings on Nibylandia?
You will not find a gather rate in the name Nibylandia. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Nibylandia run?
The map on Nibylandia is procedural, size 4,250, seed 169373835, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include Nibylandia?
These Rust Charts lists include Nibylandia: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Nibylandia mean?
These are the tags Nibylandia makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp20 (Max players): 20 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Nibylandia?
Press F1 in Rust to open the console and type client.connect 157.85.85.173:21902. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.