Rust Charts73,926 playing · live

Off air · chart position #12,668

ODYSSEY PVE DEV

Offline 157.250.193.154:28045 checked 20h ago

moddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak 1
#12,668
rank
top 57%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

ODYSSEY PVE DEV

0on now · 48h peak 1
AveragePeakWipe
00.250.50.75121:0001:0005:0009:0013:0017:00Wiped Tue 27 Oct, 21:31 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
010020030040021:0001:0005:0009:0013:0017:00Wiped Tue 27 Oct, 21:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct3 Oct27 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:31 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
187 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
88 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
274 / 700
From the figures on this page

Quick answers

Server details

Is ODYSSEY PVE DEV online, and how reliable is it?

ODYSSEY PVE DEV is down at the moment, having last been seen 20 hours ago. The uptime it reports puts its last restart about 1 hours ago. 21 of 168 hours is what it managed over the past 7 full days, 12% of the time. Rust Charts has tracked it since 13 September 2026.

Where is ODYSSEY PVE DEV located?

There's no region listed for ODYSSEY PVE DEV. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 157.250.193.154:28045.

Which version of Rust does ODYSSEY PVE DEV run?

Rust network protocol 2635 and build 168909 on Windows is what ODYSSEY PVE DEV runs. Joining needs the same protocol on your game; Steam handles the update.

Does ODYSSEY PVE DEV run smoothly?

It averaged 196 server fps over the last 48 hours, with a floor of 22. At its fullest it held 57,224 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,469 MB. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is ODYSSEY PVE DEV?

Last seen 20 hours ago, ODYSSEY PVE DEV is currently offline. Over the last week it averaged 0 players; the high point was 1. 22:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does ODYSSEY PVE DEV rank against other Rust servers?

In the seven-day player hours table, ODYSSEY PVE DEV is #12,668, inside the top 57% of all ranked servers.

Wipe schedule

What is the wipe schedule on ODYSSEY PVE DEV?

ODYSSEY PVE DEV's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 40 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on ODYSSEY PVE DEV?

No gather rate appears in the name ODYSSEY PVE DEV. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.

Which map does ODYSSEY PVE DEV run?

A procedural map of size 3,200 with seed 1234, generated by the game, is what ODYSSEY PVE DEV runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include ODYSSEY PVE DEV?

The Rust Charts lists that carry ODYSSEY PVE DEV are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on ODYSSEY PVE DEV mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags ODYSSEY PVE DEV publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join ODYSSEY PVE DEV?

Enter client.connect 157.250.193.154:28045 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It has 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.