On air · chart position #3,688
RLSA Monthly Vanilla
Online 156.38.153.242:10190 checked 5m ago
Players
RLSA Monthly Vanilla
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RLSA Monthly Vanilla online, and how reliable is it?
You will find RLSA Monthly Vanilla online at this moment. Going by the reported uptime, it restarted roughly 13 hours ago. It stayed up 99% of the last 5 full days, 119 of 120 hours. The first record Rust Charts holds of it is 23 October 2026.
Where is RLSA Monthly Vanilla located?
From RLSA Monthly Vanilla, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 156.38.153.242:10190.
Which version of Rust does RLSA Monthly Vanilla run?
Rust network protocol 2635 and build 168909 on Linux is what RLSA Monthly Vanilla runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does RLSA Monthly Vanilla run smoothly?
The 48-hour average was 75 server fps; the lowest point was 46. At its fullest it held 74,466 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,582 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is RLSA Monthly Vanilla?
On RLSA Monthly Vanilla, 0 players are in and 100 slots are the ceiling. Averaging 1 players across seven days, it reached 4 at most. 17:00 UTC was the peak of the last 48 hours, with 2 players on average.
How does RLSA Monthly Vanilla rank against other Rust servers?
The top 17% of ranked servers includes RLSA Monthly Vanilla, at #3,688 on player hours for the last week.
Wipes and resets
What is the wipe schedule on RLSA Monthly Vanilla?
RLSA Monthly Vanilla's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 14 days 3 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on RLSA Monthly Vanilla?
No gather rate appears in the name RLSA Monthly Vanilla. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does RLSA Monthly Vanilla run?
RLSA Monthly Vanilla runs a procedural map of size 3,500 with seed 12345, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include RLSA Monthly Vanilla?
These Rust Charts lists include RLSA Monthly Vanilla: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RLSA Monthly Vanilla mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags RLSA Monthly Vanilla publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join RLSA Monthly Vanilla?
Press F1 in Rust to open the console and type client.connect 156.38.153.242:10190. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://discord.com/invite/C6cNVbKUTX is where its website sits.