Off air · chart position #15,050
Test Server
Offline 156.210.40.33:28015 checked 44d ago
Players
Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Test Server online, and how reliable is it?
Right now Test Server is not running; the last sighting was 44 days 17 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Test Server located?
There's no region listed for Test Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 156.210.40.33:28015.
Which version of Rust does Test Server run?
The build behind Test Server is Rust network protocol 2633 and build 163794, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Test Server?
Test Server shows as offline now, with its last appearance 44 days 17 hours ago.
How does Test Server rank against other Rust servers?
Player hours over the past week put Test Server at #15,050, among the top – of ranked servers.
Wipes and resets
What is the wipe schedule on Test Server?
Too few wipes on record for Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 45 days 17 hours.
How it is set up
What are the rules and settings on Test Server?
You will not find a gather rate in the name Test Server. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Tag guide
Which Rust Charts lists and filters include Test Server?
The Rust Charts lists that carry Test Server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test Server mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Test Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Test Server?
The console is behind F1 in Rust: enter client.connect 156.210.40.33:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.