On air · chart position #15,399
Ryan's Test Grounds
Online 155.103.109.2:29015 checked 13m ago
Players
Ryan's Test Grounds
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:13 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Ryan's Test Grounds online, and how reliable is it?
You will find Ryan's Test Grounds online at this moment. Going by the reported uptime, it restarted roughly 11 days 12 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Ryan's Test Grounds located?
From Ryan's Test Grounds, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 155.103.109.2:29015.
Which version of Rust does Ryan's Test Grounds run?
The build behind Ryan's Test Grounds is Rust network protocol 2634 and build 167781, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Ryan's Test Grounds run smoothly?
It averaged 60 server fps over the last 48 hours, with a floor of 60. Buildings, deployables and all the rest of the world came to as many as 4,841 entities. Memory use peaked at 1,252 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is Ryan's Test Grounds?
Right now 0 players are on Ryan's Test Grounds, out of 10 slots. 0 players was the seven-day average.
How does Ryan's Test Grounds rank against other Rust servers?
In the seven-day player hours table, Ryan's Test Grounds is #15,399, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on Ryan's Test Grounds?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Ryan's Test Grounds?
Ryan's Test Grounds's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 11 days 14 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Ryan's Test Grounds?
The name Ryan's Test Grounds carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Ryan's Test Grounds run?
A procedural map of size 1,000 with seed 7123003, generated by the game, is what Ryan's Test Grounds runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include Ryan's Test Grounds?
The Rust Charts lists that carry Ryan's Test Grounds are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Ryan's Test Grounds mean?
The game's server browser sees these tags from Ryan's Test Grounds: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Ryan's Test Grounds?
The console is behind F1 in Rust: enter client.connect 155.103.109.2:29015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://ryann.gg for its website.