Off air · chart position #12,834
IKS[211 Devblog]
Offline 154.86.119.158:27015 checked 14d ago
Players
IKS[211 Devblog]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is IKS[211 Devblog] online, and how reliable is it?
You will not get on IKS[211 Devblog] just now: it is offline, last seen 14 days 15 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 15 October 2026.
Where is IKS[211 Devblog] located?
No region is published by IKS[211 Devblog]. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 154.86.119.158:27015.
Which version of Rust does IKS[211 Devblog] run?
Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is IKS[211 Devblog]?
IKS[211 Devblog] shows as offline now, with its last appearance 14 days 15 hours ago.
How does IKS[211 Devblog] rank against other Rust servers?
The top 59% of ranked servers includes IKS[211 Devblog], at #12,834 on player hours for the last week.
Wipe days
What is the wipe schedule on IKS[211 Devblog]?
Too few wipes on record for IKS[211 Devblog] to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 17 days 11 hours.
How it is set up
What are the rules and settings on IKS[211 Devblog]?
No gather rate appears in the name IKS[211 Devblog]. The group limit is not published. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Valve's VAC anti-cheat is not active.
Tag guide
Which Rust Charts lists and filters include IKS[211 Devblog]?
These Rust Charts lists include IKS[211 Devblog]: Modded Rust servers. These filters on the server list bring it up: Type: Modded.
What do the server tags on IKS[211 Devblog] mean?
mp10 (Max players): It has 10 slots; v2164 (Protocol): The server speaks protocol 2164, so your game needs the same version; oxide (Oxide): Plugins are handled by Oxide (uMod); modded (Modded): Plugins or changed settings put this server under Modded; hb68d7370 (Custom tag): The owner or a plugin added this tag; stok (Custom tag): The owner or a plugin added this tag — that's the set of tags IKS[211 Devblog] publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join IKS[211 Devblog]?
Enter client.connect 154.86.119.158:27015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.