Rust Charts59,205 playing · live

On air · chart position #15,257

Zombie Homeland

Online 154.16.169.250:28080 checked 9m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak –
#15,257
rank
top 69%
94d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Zombie Homeland

0on now
AveragePeak
0123410:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020010:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
77 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
145 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
39 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 95 on average
113 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
121 / 200
From the figures on this page

Quick answers

About the server

Is Zombie Homeland online, and how reliable is it?

You will find Zombie Homeland online at this moment. Going by the reported uptime, it restarted roughly 2 days 21 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.

Where is Zombie Homeland located?

No region is published by Zombie Homeland. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 154.16.169.250:28080.

Which version of Rust does Zombie Homeland run?

Rust network protocol 2631 and build 158240 on Windows is the version Zombie Homeland runs. Joining needs the same protocol on your game; Steam handles the update.

Does Zombie Homeland run smoothly?

The 48-hour average was 169 server fps; the lowest point was 119. At its fullest it held 131,875 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,778 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is Zombie Homeland?

Zombie Homeland has 0 of its 50 slots filled right now. 0 players was the seven-day average.

How does Zombie Homeland rank against other Rust servers?

The top 69% of ranked servers includes Zombie Homeland, at #15,257 on player hours for the last week.

Wipe days

What is the wipe schedule on Zombie Homeland?

The record of Zombie Homeland's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 94 days 9 hours.

How it is set up

What are the rules and settings on Zombie Homeland?

No gather rate appears in the name Zombie Homeland. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.

Which map does Zombie Homeland run?

Zombie Homeland runs a procedural map of size 4,500 with seed 481970, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include Zombie Homeland?

These Rust Charts lists include Zombie Homeland: Modded Rust servers and Rust zombie server charts. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Zombie Homeland mean?

The game's server browser sees these tags from Zombie Homeland: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2631 (Protocol): The server speaks protocol 2631, so your game needs the same version; cs158240 (Build): The game build is 158240; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Zombie Homeland?

Press F1 in Rust to open the console and type client.connect 154.16.169.250:28080. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, as the game ships it.
v2631
Protocol The server speaks protocol 2631, so your game needs the same version.
cs158240
Build The game build is 158240.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.