Rust Charts48,587 playing · live

On air · chart position #15,349

Heliloot

Online 153.92.1.32:28015 checked 10m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak –
#15,349
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Heliloot

0on now
AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW27d ago 0 – running 0
Wed 16 Sep, 11:05 UTC42d ago 0 – 15.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
46 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
42 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000
From the figures on this page

Quick answers

About the server

Is Heliloot online, and how reliable is it?

Right now Heliloot is running. The uptime it reports puts its last restart about 5 days 15 hours ago. Of the past 7 full days it was running for 144 of 168 hours, or 86% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Heliloot located?

From Heliloot, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 153.92.1.32:28015 is its address.

Which version of Rust does Heliloot run?

Rust network protocol 2634 and build 167584 on Linux is what Heliloot runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Heliloot run smoothly?

The 48-hour average was 47 server fps; the lowest point was 23. At its fullest it held 120,712 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,338 MB. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is Heliloot?

Right now 0 players are on Heliloot, out of 100 slots. Its average over the past week comes to 0 players.

How does Heliloot rank against other Rust servers?

The top 69% of ranked servers includes Heliloot, at #15,349 on player hours for the last week.

Wipe schedule

What does wipe day look like on Heliloot?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on Heliloot?

Too few wipes on record for Heliloot to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 27 days 6 hours.

How it is set up

What are the rules and settings on Heliloot?

The name Heliloot carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does Heliloot run?

The map on Heliloot is procedural, size 4,500, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include Heliloot?

The Rust Charts lists that carry Heliloot are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Heliloot mean?

These are the tags Heliloot makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Heliloot?

Press F1 in Rust to open the console and type client.connect 153.92.1.32:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.