Off air · chart position #15,341
LGS map test
Offline 153.67.137.101:28415 checked 3d ago
Players
LGS map test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is LGS map test online, and how reliable is it?
You will not get on LGS map test just now: it is offline, last seen 3 days 7 hours ago. It stayed up 0% of the last 2 full days, 0 of 48 hours. Rust Charts has tracked it since 26 October 2026.
Where is LGS map test located?
No region is published by LGS map test. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 153.67.137.101:28415.
Which version of Rust does LGS map test run?
Rust network protocol 2635 and build 168909 on Linux is what LGS map test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is LGS map test?
Last seen 3 days 7 hours ago, LGS map test is currently offline. 0 players was the seven-day average.
How does LGS map test rank against other Rust servers?
In the seven-day player hours table, LGS map test is #15,341, inside the top 69% of all ranked servers.
Wipes and resets
What is the wipe schedule on LGS map test?
Too few wipes on record for LGS map test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 3 days 7 hours.
Rules and world
What are the rules and settings on LGS map test?
You will not find a gather rate in the name LGS map test. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Tags explained
Which Rust Charts lists and filters include LGS map test?
The Rust Charts lists that carry LGS map test are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on LGS map test mean?
These are the tags LGS map test makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join LGS map test?
Press F1 in Rust to open the console and type client.connect 153.67.137.101:28415. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.