Off air · chart position #15,289
Oxide Plugin Development
Offline 153.67.137.101:28015 checked 3d ago
Players
Oxide Plugin Development
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Oxide Plugin Development online, and how reliable is it?
Oxide Plugin Development is down at the moment, having last been seen 3 days 10 hours ago. Of the past 5 full days it was running for 58 of 120 hours, or 48% of the time. Its earliest entry with Rust Charts dates from 23 October 2026.
Where is Oxide Plugin Development located?
No region is published by Oxide Plugin Development. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 153.67.137.101:28015.
Which version of Rust does Oxide Plugin Development run?
Rust network protocol 2635 and build 168909 on Linux is the version Oxide Plugin Development runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Oxide Plugin Development?
Oxide Plugin Development shows as offline now, with its last appearance 3 days 10 hours ago. Its average over the past week comes to 0 players.
How does Oxide Plugin Development rank against other Rust servers?
In the seven-day player hours table, Oxide Plugin Development is #15,289, inside the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on Oxide Plugin Development?
The record of Oxide Plugin Development's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 28 days is how long ago its current world was made.
Settings and map
What are the rules and settings on Oxide Plugin Development?
No gather rate appears in the name Oxide Plugin Development. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Tags explained
Which Rust Charts lists and filters include Oxide Plugin Development?
These Rust Charts lists include Oxide Plugin Development: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Oxide Plugin Development mean?
The game's server browser sees these tags from Oxide Plugin Development: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded; rustmaps (Custom tag): The owner or a plugin added this tag. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Oxide Plugin Development?
Enter client.connect 153.67.137.101:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.