Rust Charts84,577 playing · live

Off air · chart position #16,508

Warlords Local Test Server

Offline 153.66.237.202:28115 checked 28d ago

moddedcarbon
Launch Rust and join
0/ 5
players now
0% full
0
7-day average
peak –
#16,508
rank
top 70%
28d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Warlords Local Test Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

Host and version

Is Warlords Local Test Server online, and how reliable is it?

Right now Warlords Local Test Server is not running; the last sighting was 28 days 8 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 1 October 2026.

Where is Warlords Local Test Server located?

From Warlords Local Test Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 153.66.237.202:28115.

Which version of Rust does Warlords Local Test Server run?

Rust network protocol 2633 and build 165217 on Windows is what Warlords Local Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is Warlords Local Test Server?

Last seen 28 days 8 hours ago, Warlords Local Test Server is currently offline.

How does Warlords Local Test Server rank against other Rust servers?

Player hours over the past week put Warlords Local Test Server at #16,508, among the top 70% of ranked servers.

Wipe schedule

What is the wipe schedule on Warlords Local Test Server?

Too few wipes on record for Warlords Local Test Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 28 days 9 hours.

Settings and map

What are the rules and settings on Warlords Local Test Server?

The name Warlords Local Test Server carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. VAC is off: that is Valve's anti-cheat.

Which map does Warlords Local Test Server run?

A procedural map, generated by the game, is what Warlords Local Test Server runs.

Tag guide

Which Rust Charts lists and filters include Warlords Local Test Server?

The Rust Charts lists that carry Warlords Local Test Server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Warlords Local Test Server mean?

gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags Warlords Local Test Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Warlords Local Test Server?

Enter client.connect 153.66.237.202:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival, in the standard Rust form.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs165217
Build This server reports build 165217.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.