Off air · chart position #11,766
My Local Testing Server
Offline 153.66.129.147:28015 checked 39d ago
Players
My Local Testing Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 02:27 UTC39d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is My Local Testing Server online, and how reliable is it?
My Local Testing Server is down at the moment, having last been seen 39 days 8 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 18 September 2026.
Where is My Local Testing Server located?
From My Local Testing Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 153.66.129.147:28015.
Which version of Rust does My Local Testing Server run?
Rust network protocol 2633 and build 164530 on Windows is the version My Local Testing Server runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is My Local Testing Server?
My Local Testing Server is offline at the moment; the last sighting was 39 days 8 hours ago.
How does My Local Testing Server rank against other Rust servers?
Player hours over the past week put My Local Testing Server at #11,766, among the top – of ranked servers.
Wipe days
What does wipe day look like on My Local Testing Server?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on My Local Testing Server?
My Local Testing Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 39 days 10 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on My Local Testing Server?
The name My Local Testing Server carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does My Local Testing Server run?
Generated by the game, the map on My Local Testing Server is procedural.
Tags explained
Which Rust Charts lists and filters include My Local Testing Server?
These Rust Charts lists include My Local Testing Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on My Local Testing Server mean?
The game's server browser sees these tags from My Local Testing Server: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): This server reports build 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join My Local Testing Server?
Enter client.connect 153.66.129.147:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.