Rust Charts74,965 playing · live

On air · chart position #3,247

[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe

Online EA 153.197.161.35:28017 checked 9m ago

biweekly wipes vanillacarbonpremium
Launch Rust and join
48 hours · an hour a bar · full height is 150
0/ 150
players now
0% full
1
7-day average
peak 7
#3,247
rank
top 15% · #294 in EA
13d ago
last wipe
biweekly schedule
14h
next wipe
Fri 30 Oct, 04:32 UTC

Players

[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe

0on now · 48h peak 3
AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 54% in EA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 04:32 UTC, in 14h. Its biweekly schedule tag · low confidence

14.2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7.5

Coming wipes

14h
Fri 30 Oct, 04:32 UTC
7d 4h
Thu 5 Nov, 19:00 UTC
FW
14d 14h
Fri 13 Nov, 04:32 UTC
28d 14h
Fri 27 Nov, 04:32 UTC
35d 4h
Thu 3 Dec, 19:00 UTC
FW
42d 14h
Fri 11 Dec, 04:32 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 28 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 04:32 UTC13d ago 5 – running 0
Thu 1 Oct, 19:05 UTC FW27d ago 4 halved by day 9 14.4 days 0
Thu 17 Sep, 19:00 UTC41d ago 7 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

Host and version

Is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe online, and how reliable is it?

Right now [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe is running. Going by the reported uptime, it restarted roughly 15 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe located?

[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe gives its location as Asia, using the EA tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 153.197.161.35:28017 is its address.

Which version of Rust does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe run?

Rust network protocol 2635 and build 168909 on Linux is the version [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe run smoothly?

The 48-hour average was 98 server fps; the lowest point was 81. Buildings, deployables and all the rest of the world came to as many as 122,771 entities. Its memory climbed as high as 4,550 MB. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe has 0 of its 150 slots filled right now. Over the last week it averaged 1 players; the high point was 7. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 3 players.

How does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe rank against other Rust servers?

The last seven days of player hours put [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe at #3,247, top 15% of ranked servers, and #294 in Asia.

Wipes and resets

What does wipe day look like on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

At their busiest, its recent wipes averaged 5 players. 28 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 7.5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

The tag sets the prediction for [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe, as too few of its wipes are on record to confirm the schedule. Friday 30 October at 04:32 UTC is when the next wipe is due. 13 days 9 hours is how long ago its current world was made. Its tags carry a wipe schedule of one wipe every two weeks.

Rules and world

What are the rules and settings on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

No gather rate appears in the name [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. You will find Carbon plugins running. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. Premium status is required to get in. VAC is on: that is Valve's anti-cheat.

Which map does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe run?

The map on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe is procedural, size 4,500, seed 930824030, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Who runs [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

A shared operator is likely for [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe and 2 other tracked servers, all publishing a crypto-cheer.jp hostname.

Which Rust Charts lists and filters include [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

The Rust Charts lists that carry [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe are: Rust community servers, unmodded and Vanilla Rust servers. On the server list, these filters put it in view: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe mean?

The game's server browser sees these tags from [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe: gmrust (Game mode): Survival, in the standard Rust form; mp150 (Max players): It has 150 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^y (Carbon): This server's plugin framework is Carbon; ^q (Premium): Premium status is required to get in; EA (East Asia): East Asia is where the server browser lists it. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

Press F1 in Rust to open the console and type client.connect 153.197.161.35:28017. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Premium status is required to get in.

What each one means

Server tags

Published as mp150,ptrak,$r?,v2635,^y,^b,^v,EA,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp150
Max players It has 150 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Mods and access

^y
Carbon This server's plugin framework is Carbon.
^q
Premium Premium status is required to get in.

Region

EA
East Asia East Asia is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.