Rust Charts94,909 playing · live

On air · chart position #483

Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com

Online EA 162.222.17.244:27777 checked 9m ago

biweekly wipes vanillaoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 215
10/ 215
players now
5% full
36
7-day average
peak 101
#483
rank
top 2% · #12 in EA
10d ago
last wipe
biweekly schedule
3d 11h
next wipe
Mon 2 Nov, 08:41 UTC

Players

Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com

10on now · 48h peak 55
AveragePeak
02040608021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, top 2% in EA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 08:41 UTC, in 3d 11h. Its biweekly schedule tag · low confidence

6.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
142
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

3d 11h
Mon 2 Nov, 08:41 UTC
6d 22h
Thu 5 Nov, 19:00 UTC
FW
17d 11h
Mon 16 Nov, 08:41 UTC
31d 11h
Mon 30 Nov, 08:41 UTC
34d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 19 OctMon 5 OctSat 3 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 214, 4 hours in, with 96 in the queue.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 08:41 UTC10d ago 214+96 queue – running 15
Mon 5 Oct, 05:58 UTC24d ago 212+121 queue halved by day 4 14.1 days 1
Sat 3 Oct, 08:52 UTC26d ago 1+4 queue – 1.9 days 0
Thu 1 Oct, 17:42 UTC FW28d ago 1 – 1.6 days 6
Mon 21 Sep, 08:34 UTC38d ago 218+155 queue halved by day 4 10.4 days 33

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla
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[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly
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新手村 | Rookie Village | 四人 | 1x PVP 10.26新开
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0 / 500
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 14 on average
0 / 100
From the figures on this page

Quick answers

Host and version

Is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com online, and how reliable is it?

You will find Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com online at this moment. Going by the reported uptime, it restarted roughly 16 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com located?

The EA tag is how Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com lists its location: Asia. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 162.222.17.244:27777.

Which version of Rust does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com run?

The build behind Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com run smoothly?

The 48-hour average was 45 server fps; the lowest point was 44. Buildings, deployables and all the rest of the world came to as many as 227,693 entities. At most it took 5,671 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com has 10 of its 215 slots filled right now. Averaging 36 players across seven days, it reached 101 at most. Over the past 48 hours, 14:00 UTC drew the most, at 53 players on average.

How does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com rank against other Rust servers?

The last seven days of player hours put Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com at #483, top 2% of ranked servers, and #12 in Asia.

Wipes and resets

What does wipe day look like on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

The busiest point of its recent wipes averaged 142 players. 4 hours into the latest wipe the crowd peaked, and the queue held 96 more. Half the peak was the floor until the next wipe in 0% of recent wipes. By day 4 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

The prediction falls back on the tag, because Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com's record is too thin to confirm a schedule. The wipe after this one is due Monday 2 November at 08:41 UTC. 10 days 12 hours is how long ago its current world was made. A wipe every two weeks is published in its tags.

Settings and map

What are the rules and settings on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

No gather rate appears in the name Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Oxide plugins are running on it. Its self-description is vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. The anti-cheat VAC from Valve is on.

Which map does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com run?

Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com runs a procedural map of size 4,000 with seed 1337, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: ✿ JumpRust.com日本™ FPS+.

Lists and filters

Who runs Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

The jumprust.com hostname Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com uses is also published by 15 other tracked servers — they're most likely under one operator.

Which Rust Charts lists and filters include Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

These Rust Charts lists include Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com: Rust community servers, unmodded and Vanilla Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

What do the server tags on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com mean?

These are the tags Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp215 (Max players): 215 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^o (Oxide): This server uses Oxide (uMod) for plugins; EA (East Asia): East Asia is where the server browser lists it. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

The console is behind F1 in Rust: enter client.connect 162.222.17.244:27777 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://jumprust.com/.

What each one means

Server tags

Published as mp215,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, in the standard Rust form.
mp215
Max players 215 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Region

EA
East Asia East Asia is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.