Off air · chart position #15,411
Test
Offline 153.170.109.3:28015 checked 4d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test online, and how reliable is it?
You will not get on Test just now: it is offline, last seen 4 days 15 hours ago. 1 of 120 hours is what it managed over the past 5 full days, 1% of the time. Rust Charts has tracked it since 22 October 2026.
Where is Test located?
There's no region listed for Test. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 153.170.109.3:28015.
Which version of Rust does Test run?
The build behind Test is Rust network protocol 2635 and build 167781, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Test?
Test shows as offline now, with its last appearance 4 days 15 hours ago. 0 players was the seven-day average.
How does Test rank against other Rust servers?
Player hours over the past week put Test at #15,411, among the top 69% of ranked servers.
Wipes and resets
What is the wipe schedule on Test?
Too few wipes on record for Test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 5 days 3 hours.
Settings and map
What are the rules and settings on Test?
No gather rate appears in the name Test. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does Test run?
A procedural map, generated by the game, is what Test runs.
Tag guide
Which Rust Charts lists and filters include Test?
The Rust Charts lists that carry Test are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Test mean?
gmrust (Game mode): Standard survival rules apply; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Test publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Test?
Press F1 in Rust to open the console and type client.connect 153.170.109.3:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.