Rust Charts75,280 playing · live

Off air · chart position #15,876

A Shockbyte Rust Server

Offline 152.228.198.177:24542 checked 20d ago

moddedoxide
Launch Rust and join
0/ 40
players now
0% full
0
7-day average
peak –
#15,876
rank
top 72%
30d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

A Shockbyte Rust Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 13:42 UTC30d ago 4 – running 0
Sun 27 Sep, 17:18 UTC31d ago 5 – 1.8 days 3
Sun 27 Sep, 09:47 UTC32d ago 5 – 0.3 days 0
Fri 25 Sep, 19:58 UTC33d ago 5 – 1.6 days 1
Thu 24 Sep, 15:33 UTC34d ago 5 – 1.2 days 0
Wed 23 Sep, 19:09 UTC35d ago 3 – 0.8 days 0
Wed 23 Sep, 11:36 UTC36d ago 3 – 0.3 days 1
Sun 20 Sep, 12:48 UTC39d ago 3 held half 3 days 0
Sat 19 Sep, 21:21 UTC39d ago 3 – 0.6 days 0
Sun 13 Sep, 15:23 UTC45d ago 3 halved by day 2 6.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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30 / 1000
From the figures on this page

Quick answers

Host and version

Is A Shockbyte Rust Server online, and how reliable is it?

You will not get on A Shockbyte Rust Server just now: it is offline, last seen 20 days 13 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is A Shockbyte Rust Server located?

From A Shockbyte Rust Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 152.228.198.177:24542.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at the moment; the last sighting was 20 days 13 hours ago.

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over the past week put A Shockbyte Rust Server at #15,876, among the top 72% of ranked servers.

Wipe days

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes peaked at an average of 5 players. 1 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on A Shockbyte Rust Server?

The wipes on A Shockbyte Rust Server come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 30 days is how long ago its current world was made.

Settings and map

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 768456637, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include A Shockbyte Rust Server?

The Rust Charts lists that carry A Shockbyte Rust Server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join A Shockbyte Rust Server?

The console is behind F1 in Rust: enter client.connect 152.228.198.177:24542 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs165217
Build Build 165217 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.