On air · chart position #8,745
Calvins Dev Server
Online 151.243.93.248:20000 checked 11m ago
Players
Calvins Dev Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 20:53 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Calvins Dev Server online, and how reliable is it?
Calvins Dev Server is up as you read this. About 6 days 3 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 26 September 2026.
Where is Calvins Dev Server located?
From Calvins Dev Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 151.243.93.248:20000.
Which version of Rust does Calvins Dev Server run?
The build behind Calvins Dev Server is Rust network protocol 2635 and build 167781, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does Calvins Dev Server run smoothly?
It averaged 30 server fps over the last 48 hours, with a floor of 30. At its fullest it held 29,695 entities: buildings, deployables and the rest of the world. At most it took 2,215 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is Calvins Dev Server?
Right now 0 players are on Calvins Dev Server, out of 40 slots. Seven-day figures: 0 players on average and 1 at the peak.
How does Calvins Dev Server rank against other Rust servers?
The top 39% of ranked servers includes Calvins Dev Server, at #8,745 on player hours for the last week.
Wipe schedule
What does wipe day look like on Calvins Dev Server?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Calvins Dev Server?
The record of Calvins Dev Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 12 days 2 hours.
Rules and world
What are the rules and settings on Calvins Dev Server?
No gather rate appears in the name Calvins Dev Server. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does Calvins Dev Server run?
A procedural map of size 2,500 with seed 2147483647, generated by the game, is what Calvins Dev Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include Calvins Dev Server?
The Rust Charts lists that carry Calvins Dev Server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Calvins Dev Server mean?
These are the tags Calvins Dev Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): 40 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Calvins Dev Server?
Press F1 in Rust to open the console and type client.connect 151.243.93.248:20000. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.