Off air · chart position #15,092
IKS[211 Devblog]
Offline 150.251.143.109:27015 checked 14d ago
Players
IKS[211 Devblog]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is IKS[211 Devblog] online, and how reliable is it?
You will not get on IKS[211 Devblog] just now: it is offline, last seen 14 days 4 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 15 October 2026.
Where is IKS[211 Devblog] located?
There's no region listed for IKS[211 Devblog]. Rust Charts shows the location a server claims, not where the machine actually is. 150.251.143.109:27015 is its address.
Which version of Rust does IKS[211 Devblog] run?
Rust network protocol 2164 on Windows is the version IKS[211 Devblog] runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is IKS[211 Devblog]?
IKS[211 Devblog] shows as offline now, with its last appearance 14 days 4 hours ago.
How does IKS[211 Devblog] rank against other Rust servers?
In the seven-day player hours table, IKS[211 Devblog] is #15,092, inside the top 70% of all ranked servers.
Wipe days
What is the wipe schedule on IKS[211 Devblog]?
IKS[211 Devblog]'s wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 17 days 2 hours.
Rules and world
What are the rules and settings on IKS[211 Devblog]?
You will not find a gather rate in the name IKS[211 Devblog]. No group limit is published. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The anti-cheat VAC from Valve is off.
Lists and filters
Which Rust Charts lists and filters include IKS[211 Devblog]?
These Rust Charts lists include IKS[211 Devblog]: Modded Rust servers. These filters on the server list bring it up: Type: Modded.
What do the server tags on IKS[211 Devblog] mean?
These are the tags IKS[211 Devblog] makes public, and the server browser reads them: mp10 (Max players): The server holds 10 slots; v2164 (Protocol): Your game must run protocol 2164 to get in; oxide (Oxide): The plugin framework is Oxide, also known as uMod; modded (Modded): Listed as modded because plugins or settings differ from the base game; hb68d7370 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join IKS[211 Devblog]?
Enter client.connect 150.251.143.109:27015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.