Off air · chart position #15,182
TroubleChute
Offline 150.228.105.63:28015 checked 38d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TroubleChute online, and how reliable is it?
You will not get on TroubleChute just now: it is offline, last seen 38 days 22 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 19 September 2026.
Where is TroubleChute located?
No region is published by TroubleChute. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 150.228.105.63:28015.
Which version of Rust does TroubleChute run?
The build behind TroubleChute is Rust network protocol 2633 and build 163794, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is TroubleChute?
TroubleChute shows as offline now, with its last appearance 38 days 22 hours ago.
How does TroubleChute rank against other Rust servers?
In the seven-day player hours table, TroubleChute is #15,182, inside the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on TroubleChute?
Too few wipes on record for TroubleChute to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 42 days 3 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on TroubleChute?
No gather rate appears in the name TroubleChute. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does TroubleChute run?
The map on TroubleChute is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include TroubleChute?
The Rust Charts lists that carry TroubleChute are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
These are the tags TroubleChute makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join TroubleChute?
Enter client.connect 150.228.105.63:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.