Off air · chart position #14,399
TroubleChute
Offline 150.228.105.36:28015 checked 38d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TroubleChute online, and how reliable is it?
Right now TroubleChute is not running; the last sighting was 38 days 16 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 19 September 2026.
Where is TroubleChute located?
From TroubleChute, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 150.228.105.36:28015.
Which version of Rust does TroubleChute run?
Rust network protocol 2633 and build 163794 on Windows is the version TroubleChute runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is TroubleChute?
TroubleChute is offline at the moment; the last sighting was 38 days 16 hours ago.
How does TroubleChute rank against other Rust servers?
Player hours over the past week put TroubleChute at #14,399, among the top – of ranked servers.
Wipe days
What is the wipe schedule on TroubleChute?
The record of TroubleChute's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 42 days 2 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on TroubleChute?
The name TroubleChute carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does TroubleChute run?
A procedural map, generated by the game, is what TroubleChute runs.
Tags explained
Which Rust Charts lists and filters include TroubleChute?
The Rust Charts lists that carry TroubleChute are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
These are the tags TroubleChute makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join TroubleChute?
Enter client.connect 150.228.105.36:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.