Off air · chart position #13,304
TroubleChute
Offline 150.228.105.252:28015 checked 44d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TroubleChute online, and how reliable is it?
TroubleChute is down at the moment, having last been seen 44 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 15 September 2026.
Where is TroubleChute located?
There's no region listed for TroubleChute. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 150.228.105.252:28015.
Which version of Rust does TroubleChute run?
The build behind TroubleChute is Rust network protocol 2633 and build 163794, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is TroubleChute?
TroubleChute shows as offline now, with its last appearance 44 days 10 hours ago.
How does TroubleChute rank against other Rust servers?
In the seven-day player hours table, TroubleChute is #13,304, inside the top – of all ranked servers.
Wipes and resets
What is the wipe schedule on TroubleChute?
TroubleChute's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 45 days 7 hours.
Settings and map
What are the rules and settings on TroubleChute?
You will not find a gather rate in the name TroubleChute. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does TroubleChute run?
A procedural map, generated by the game, is what TroubleChute runs.
Tag guide
Which Rust Charts lists and filters include TroubleChute?
The Rust Charts lists that carry TroubleChute are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
These are the tags TroubleChute makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join TroubleChute?
The console is behind F1 in Rust: enter client.connect 150.228.105.252:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.