Off air · chart position #15,391
TroubleChute
Offline 150.228.105.152:28015 checked 39d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TroubleChute online, and how reliable is it?
Right now TroubleChute is not running; the last sighting was 39 days 16 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 19 September 2026.
Where is TroubleChute located?
No region is published by TroubleChute. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 150.228.105.152:28015.
Which version of Rust does TroubleChute run?
Rust network protocol 2633 and build 163794 on Windows is what TroubleChute runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is TroubleChute?
TroubleChute shows as offline now, with its last appearance 39 days 16 hours ago.
How does TroubleChute rank against other Rust servers?
In the seven-day player hours table, TroubleChute is #15,391, inside the top – of all ranked servers.
Wipes and resets
What is the wipe schedule on TroubleChute?
The record of TroubleChute's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 43 days 1 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on TroubleChute?
You will not find a gather rate in the name TroubleChute. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does TroubleChute run?
Generated by the game, the map on TroubleChute is procedural.
Tag guide
Which Rust Charts lists and filters include TroubleChute?
The Rust Charts lists that carry TroubleChute are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags TroubleChute publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join TroubleChute?
Enter client.connect 150.228.105.152:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.