Off air · chart position #13,304
TroubleChute
Offline 150.228.105.143:28015 checked 44d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TroubleChute online, and how reliable is it?
You will not get on TroubleChute just now: it is offline, last seen 44 days 4 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 15 September 2026.
Where is TroubleChute located?
From TroubleChute, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 150.228.105.143:28015 is its address.
Which version of Rust does TroubleChute run?
The build behind TroubleChute is Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is TroubleChute?
Last seen 44 days 4 hours ago, TroubleChute is currently offline.
How does TroubleChute rank against other Rust servers?
Player hours over the past week put TroubleChute at #13,304, among the top – of ranked servers.
Wipe days
What is the wipe schedule on TroubleChute?
TroubleChute's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 45 days 1 hours.
How it is set up
What are the rules and settings on TroubleChute?
No gather rate appears in the name TroubleChute. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does TroubleChute run?
Generated by the game, the map on TroubleChute is procedural.
Tags explained
Which Rust Charts lists and filters include TroubleChute?
The Rust Charts lists that carry TroubleChute are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The game's server browser sees these tags from TroubleChute: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join TroubleChute?
Press F1 in Rust to open the console and type client.connect 150.228.105.143:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.