Off air · chart position #14,128
TroubleChute
Offline 150.228.105.124:28015 checked 44d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TroubleChute online, and how reliable is it?
You will not get on TroubleChute just now: it is offline, last seen 44 days 8 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 15 September 2026.
Where is TroubleChute located?
No region is published by TroubleChute. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 150.228.105.124:28015.
Which version of Rust does TroubleChute run?
The build behind TroubleChute is Rust network protocol 2633 and build 163794, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is TroubleChute?
TroubleChute is offline at the moment; the last sighting was 44 days 8 hours ago.
How does TroubleChute rank against other Rust servers?
Player hours over the past week put TroubleChute at #14,128, among the top – of ranked servers.
Wipe days
What is the wipe schedule on TroubleChute?
TroubleChute's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 45 days 6 hours.
Settings and map
What are the rules and settings on TroubleChute?
The name TroubleChute carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does TroubleChute run?
A procedural map, generated by the game, is what TroubleChute runs.
Lists and filters
Which Rust Charts lists and filters include TroubleChute?
The Rust Charts lists that carry TroubleChute are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags TroubleChute publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join TroubleChute?
Press F1 in Rust to open the console and type client.connect 150.228.105.124:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.